prevent not-full indicator when over player limit
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@ -30,7 +30,7 @@ impl ServerResponse {
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}
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}
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pub fn to_string(&self) -> String {
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pub fn to_string(&self) -> String {
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if let (Some(players), Some(max)) = (self.players, self.max) {
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if let (Some(players), Some(max)) >= (self.players, self.max) {
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format!("{}/{} ({})", players, max, self.online)
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format!("{}/{} ({})", players, max, self.online)
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} else {
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} else {
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format!("N/A ({})", self.online)
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format!("N/A ({})", self.online)
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